This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101045
name[EVERLASTING]辻野あかり
chara_id304
rarity5
attribute1
title_flag1
evolution_id101046
series_id101045
pose13
place1355
evolution_type7
album_id3040130
open_story_id5610
open_dress_id0
skill_id101045
leader_skill_id84
grow_type1
hp_min35
vocal_min1329
dance_min1617
visual_min2507
hp_max35
vocal_max2557
dance_max3109
visual_max4819
bonus_hp2
bonus_vocal128
bonus_dance156
bonus_visual241
solo_live0
star_lesson_type3
disp_order3093
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=304, name='辻野あかり', name_kana='つじのあかり', age=15, home_town=33, height=160, weight=44, body_size_1=80, body_size_2=60, body_size_3=86, birth_month=11, birth_day=5, constellation=1009, blood_type=2001, hand=3001, favorite='ラーメン、編み物', voice='梅澤めぐ', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100671, bus_vo_value=3578, bus_da_value=2752, bus_vi_value=3925, special_type=0, kanji_spaced='辻野 あかり', kana_spaced='つじの あかり', conventional='Tsujino Akari', valist=[])
has_spreadTrue
has_signFalse
name_only辻野あかり
titleEVERLASTING
skillskill_data_t(id=101045, skill_name='夢いっぱいの未来', explain='11秒毎、高確率でしばらくの間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=2, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=84, name='トリコロール・メイク', explain='3タイプ全てのアイドル編成時、全員のビジュアルアピール値80%アップ', type=20, need_cute=1, need_cool=1, need_passion=1, target_attribute=4, target_param=2, up_type=1, up_value=80, special_id=13, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10485
overall_bonus525
valist[]
best_stat1