This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101091
name[静かなる意志]柳清良
chara_id145
rarity5
attribute1
title_flag1
evolution_id101092
series_id101091
pose13
place983
evolution_type7
album_id1450130
open_story_id5789
open_dress_id0
skill_id101091
leader_skill_id26
grow_type1
hp_min35
vocal_min1576
dance_min1289
visual_min2432
hp_max35
vocal_max3020
dance_max2480
visual_max4686
bonus_hp2
bonus_vocal151
bonus_dance124
bonus_visual235
solo_live0
star_lesson_type3
disp_order3279
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=145, name='柳清良', name_kana='やなぎきよら', age=23, home_town=31, height=158, weight=47, body_size_1=85, body_size_2=58, body_size_3=86, birth_month=5, birth_day=12, constellation=1001, blood_type=2004, hand=3001, favorite='ドキュメンタリー番組鑑賞', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=1, base_card_id=100277, bus_vo_value=666, bus_da_value=2399, bus_vi_value=4626, special_type=0, kanji_spaced='柳 清良', kana_spaced='やなぎ きよら', conventional='Yanagi Kiyora', valist=[])
has_spreadTrue
has_signFalse
name_only柳清良
title静かなる意志
skillskill_data_t(id=101091, skill_name='調和の光', explain='9秒毎、中確率でライフを15消費し、しばらくの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=15, cutin_type=2, condition=9, value=118, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=26, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5297
overall_max10186
overall_bonus510
valist[]
best_stat1