This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101165
name[憩いのレトロモダン]大原みちる
chara_id123
rarity5
attribute1
title_flag1
evolution_id101166
series_id101165
pose13
place1629
evolution_type7
album_id1230130
open_story_id6105
open_dress_id0
skill_id101165
leader_skill_id24
grow_type1
hp_min35
vocal_min2502
dance_min1333
visual_min1618
hp_max35
vocal_max4814
dance_max2559
visual_max3113
bonus_hp2
bonus_vocal241
bonus_dance128
bonus_visual156
solo_live0
star_lesson_type3
disp_order3521
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=123, name='大原みちる', name_kana='おおはらみちる', age=15, home_town=20, height=153, weight=40, body_size_1=78, body_size_2=55, body_size_3=80, birth_month=4, birth_day=12, constellation=1002, blood_type=2004, hand=3001, favorite='食べること', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100233, bus_vo_value=1942, bus_da_value=1099, bus_vi_value=4650, special_type=0, kanji_spaced='大原 みちる', kana_spaced='おおはら みちる', conventional='Oohara Michiru', valist=[])
has_spreadTrue
has_signFalse
name_only大原みちる
title憩いのレトロモダン
skillskill_data_t(id=101165, skill_name='毎日でも召し上がれ', explain='11秒毎、中確率でかなりの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=114, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=24, name='キュートボイス', explain='キュートアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10486
overall_bonus525
valist[]
best_stat3