This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101183
name[チョコ?レモ?どっち??]関裕美
chara_id119
rarity5
attribute1
title_flag1
evolution_id101184
series_id101183
pose21
place232
evolution_type7
album_id1190210
open_story_id6205
open_dress_id0
skill_id101183
leader_skill_id86
grow_type1
hp_min35
vocal_min1338
dance_min1603
visual_min2512
hp_max35
vocal_max2566
dance_max3101
visual_max4819
bonus_hp2
bonus_vocal129
bonus_dance156
bonus_visual241
solo_live0
star_lesson_type3
disp_order3561
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=119, name='関裕美', name_kana='せきひろみ', age=14, home_town=17, height=155, weight=43, body_size_1=78, body_size_2=55, body_size_3=80, birth_month=8, birth_day=17, constellation=1011, blood_type=2001, hand=3001, favorite='アクセサリー作り', voice='会沢紗弥', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100197, bus_vo_value=3070, bus_da_value=3983, bus_vi_value=3202, special_type=0, kanji_spaced='関 裕美', kana_spaced='せき ひろみ', conventional='Seki Hiromi', valist=[])
has_spreadTrue
has_signFalse
name_only関裕美
titleチョコ?レモ?どっち??
skillskill_data_t(id=101183, skill_name='蕩ける大人チョコレート', explain='キュートアイドルのみ編成時、11秒毎、高確率でしばらくの間、PERFECTのスコア14%アップ、COMBOボーナス11%アップ', skill_type=21, judge_type=1, skill_trigger_type=2, skill_trigger_value=1, cutin_type=2, condition=11, value=114, probability_type=4, available_time_type=4, value_2=111, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=86, name='キュートプリンセス', explain='キュートアイドルのみ編成時、全員の全アピール値35%アップ', type=20, need_cute=6, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=35, special_id=14, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=0, or_more_need_passion=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10486
overall_bonus526
valist[]
best_stat1