This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101301
name[ようこそぜいたくパーティー]双葉杏
chara_id134
rarity7
attribute1
title_flag1
evolution_id101302
series_id101301
pose29
place1645
evolution_type10
album_id1340290
open_story_id6696
open_dress_id1202
skill_id101301
leader_skill_id47
grow_type1
hp_min40
vocal_min2743
dance_min1761
visual_min1434
hp_max40
vocal_max5707
dance_max3664
visual_max3000
bonus_hp2
bonus_vocal286
bonus_dance184
bonus_visual150
solo_live1001
star_lesson_type4
disp_order3933
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=134, name='双葉杏', name_kana='ふたばあんず', age=17, home_town=12, height=139, weight=30, body_size_1=5004, body_size_2=5004, body_size_3=5004, birth_month=9, birth_day=2, constellation=1013, blood_type=2002, hand=3001, favorite='なし', voice='五十嵐裕美', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=0, spine_size=0, personality=4, type=1, base_card_id=100027, bus_vo_value=385, bus_da_value=2639, bus_vi_value=4667, special_type=0, kanji_spaced='双葉 杏', kana_spaced='ふたば あんず', conventional='Futaba Anzu', valist=[])
has_spreadTrue
has_signTrue
name_only双葉杏
titleようこそぜいたくパーティー
skillskill_data_t(id=101301, skill_name='プレゼントだらけ', explain='7秒毎、高確率で少しの間、COMBOボーナス20%アップ、PERFECTでライフ1回復、PERFECTのみCOMBO継続', skill_type=43, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=120, probability_type=4, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=47, name='キュートボイス', explain='キュートアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5938
overall_max12371
overall_bonus620
valist[]
best_stat3