This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101347
name[モラトリアム]双葉杏
chara_id134
rarity5
attribute1
title_flag1
evolution_id101348
series_id101347
pose31
place2077
evolution_type7
album_id1340310
open_story_id6950
open_dress_id0
skill_id101347
leader_skill_id108
grow_type1
hp_min35
vocal_min2508
dance_min1330
visual_min1615
hp_max35
vocal_max4821
dance_max2553
visual_max3111
bonus_hp2
bonus_vocal242
bonus_dance128
bonus_visual156
solo_live0
star_lesson_type3
disp_order4087
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=134, name='双葉杏', name_kana='ふたばあんず', age=17, home_town=12, height=139, weight=30, body_size_1=5004, body_size_2=5004, body_size_3=5004, birth_month=9, birth_day=2, constellation=1013, blood_type=2002, hand=3001, favorite='なし', voice='五十嵐裕美', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=0, spine_size=0, personality=4, type=1, base_card_id=100027, bus_vo_value=385, bus_da_value=2639, bus_vi_value=4667, special_type=0, kanji_spaced='双葉 杏', kana_spaced='ふたば あんず', conventional='Futaba Anzu', valist=[])
has_spreadTrue
has_signFalse
name_only双葉杏
titleモラトリアム
skillskill_data_t(id=101347, skill_name='悪魔ふわり', explain='9秒毎、高確率でしばらくの間、PERFECTのスコア8%アップ、ロングアイコンなら24%アップ', skill_type=28, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=108, probability_type=4, available_time_type=4, value_2=124, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=108, name='キュート・クロス・パッション', explain='キュートとパッションのアイドル編成時、全員の全アピール値20%アップ、獲得ファン数が8%アップ', type=50, need_cute=1, need_cool=0, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=20, special_id=27, need_chara='', target_attribute_2=4, target_param_2=12, up_type_2=1, up_value_2=8, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10485
overall_bonus526
valist[]
best_stat3