This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200399
name[エターナルブルーム]渋谷凛
chara_id167
rarity7
attribute2
title_flag1
evolution_id200400
series_id200399
pose9
place358
evolution_type11
album_id1670090
open_story_id2897
open_dress_id2601
skill_id200399
leader_skill_id75
grow_type1
hp_min40
vocal_min1789
dance_min2364
visual_min1884
hp_max40
vocal_max3727
dance_max4925
visual_max3926
bonus_hp2
bonus_vocal187
bonus_dance247
bonus_visual197
solo_live1001
star_lesson_type4
disp_order1085
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=167, name='渋谷凛', name_kana='しぶやりん', age=15, home_town=1, height=165, weight=44, body_size_1=80, body_size_2=56, body_size_3=81, birth_month=8, birth_day=10, constellation=1011, blood_type=2002, hand=3001, favorite='犬の散歩', voice='福原綾香', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200001, bus_vo_value=2345, bus_da_value=4673, bus_vi_value=673, special_type=0, kanji_spaced='渋谷 凛', kana_spaced='しぶや りん', conventional='Shibuya Rin', valist=[])
has_spreadTrue
has_signTrue
name_only渋谷凛
titleエターナルブルーム
skillskill_data_t(id=200399, skill_name='未来への足どり', explain='クールアイドルのみ編成時、11秒毎、高確率でしばらくの間、PERFECTのスコア16%アップ、COMBOボーナス14%アップ', skill_type=22, judge_type=1, skill_trigger_type=2, skill_trigger_value=2, cutin_type=2, condition=11, value=116, probability_type=4, available_time_type=4, value_2=114, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=75, name='クールプリンセス', explain='クールアイドルのみ編成時、全員の全アピール値50%アップ', type=20, need_cute=0, need_cool=6, need_passion=0, target_attribute=2, target_param=4, up_type=1, up_value=50, special_id=6, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=1, or_more_need_passion=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min6037
overall_max12578
overall_bonus631
valist[]
best_stat2