This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200573
name[ガールズインザフロンティア]渋谷凛
chara_id167
rarity5
attribute2
title_flag1
evolution_id200574
series_id200573
pose15
place42
evolution_type8
album_id1670150
open_story_id3503
open_dress_id0
skill_id200573
leader_skill_id83
grow_type1
hp_min35
vocal_min1628
dance_min2483
visual_min1348
hp_max35
vocal_max3131
dance_max4775
visual_max2592
bonus_hp2
bonus_vocal157
bonus_dance239
bonus_visual130
solo_live0
star_lesson_type3
disp_order1593
charachara_data_t(chara_id=167, name='渋谷凛', name_kana='しぶやりん', age=15, home_town=1, height=165, weight=44, body_size_1=80, body_size_2=56, body_size_3=81, birth_month=8, birth_day=10, constellation=1011, blood_type=2002, hand=3001, favorite='犬の散歩', voice='福原綾香', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200001, bus_vo_value=2345, bus_da_value=4673, bus_vi_value=673, kanji_spaced='渋谷 凛', kana_spaced='しぶや りん', conventional='Shibuya Rin', valist=[])
has_spreadTrue
has_signFalse
name_only渋谷凛
titleガールズインザフロンティア
skillskill_data_t(id=200573, skill_name='本当の宝物', explain='13秒毎、高確率でかなりの間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=2, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f33dacc27b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f33dacc2730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=83, name='トリコロール・ステップ', explain='3タイプ全てのアイドル編成時、全員のダンスアピール値80%アップ', type=20, need_cute=1, need_cool=1, need_passion=1, target_attribute=4, target_param=3, up_type=1, up_value=80, special_id=12, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5459
overall_max10498
overall_bonus526
valist[]
best_stat2