This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201029
name[びいどろの彩夏]藤原肇
chara_id184
rarity7
attribute2
title_flag1
evolution_id201030
series_id201029
pose19
place19
evolution_type11
album_id1840190
open_story_id5407
open_dress_id2131
skill_id201029
leader_skill_id102
grow_type1
hp_min40
vocal_min1764
dance_min1435
visual_min2739
hp_max40
vocal_max3656
dance_max3003
visual_max5712
bonus_hp2
bonus_vocal183
bonus_dance151
bonus_visual286
solo_live1001
star_lesson_type4
disp_order2977
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=184, name='藤原肇', name_kana='ふじわらはじめ', age=16, home_town=23, height=161, weight=43, body_size_1=80, body_size_2=55, body_size_3=84, birth_month=6, birth_day=15, constellation=1008, blood_type=2002, hand=3003, favorite='陶芸、釣り', voice='鈴木みのり', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200135, bus_vo_value=854, bus_da_value=4667, bus_vi_value=2170, special_type=0, kanji_spaced='藤原 肇', kana_spaced='ふじわら はじめ', conventional='Fujiwara Hajime', valist=[])
has_spreadTrue
has_signTrue
name_only藤原肇
titleびいどろの彩夏
skillskill_data_t(id=201029, skill_name='火照る歌声', explain='11秒毎、高確率でしばらくの間、他のクールアイドルのスコアアップ/COMBOボーナス効果を特大アップ', skill_type=33, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=3, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=102, name='クールユニゾン', explain='クールアイドルの全アピール値30%アップ、クール楽曲なら55%アップ', type=60, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=12, target_param_2=4, up_type_2=1, up_value_2=55, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5938
overall_max12371
overall_bonus620
valist[]
best_stat1