This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201051
name[Drastic Melody]渋谷凛
chara_id167
rarity5
attribute2
title_flag1
evolution_id201052
series_id201051
pose27
place1312
evolution_type8
album_id1670270
open_story_id5470
open_dress_id0
skill_id201051
leader_skill_id115
grow_type1
hp_min35
vocal_min2500
dance_min1620
visual_min1332
hp_max35
vocal_max4816
dance_max3111
visual_max2558
bonus_hp2
bonus_vocal241
bonus_dance156
bonus_visual128
solo_live0
star_lesson_type3
disp_order3027
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=167, name='渋谷凛', name_kana='しぶやりん', age=15, home_town=1, height=165, weight=44, body_size_1=80, body_size_2=56, body_size_3=81, birth_month=8, birth_day=10, constellation=1011, blood_type=2002, hand=3001, favorite='犬の散歩', voice='福原綾香', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200001, bus_vo_value=2345, bus_da_value=4673, bus_vi_value=673, special_type=0, kanji_spaced='渋谷 凛', kana_spaced='しぶや りん', conventional='Shibuya Rin', valist=[])
has_spreadTrue
has_signFalse
name_only渋谷凛
titleDrastic Melody
skillskill_data_t(id=201051, skill_name='この歌に乗せて', explain='12秒毎、中確率で少しの間、直前に発動した他アイドルの特技効果を繰り返す', skill_type=16, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=12, value=1, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=115, name='シンデレラチャーム', explain='LIVEクリア時、獲得ファン数が32%アップ', type=40, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=0, up_type=1, up_value=32, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10485
overall_bonus525
valist[]
best_stat3