This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201187
name[認めてくれなくたっていいよ]藤原肇
chara_id184
rarity5
attribute2
title_flag1
evolution_id201188
series_id201187
pose23
place1602
evolution_type8
album_id1840230
open_story_id6045
open_dress_id0
skill_id201187
leader_skill_id115
grow_type1
hp_min35
vocal_min1618
dance_min2502
visual_min1333
hp_max35
vocal_max3109
dance_max4816
visual_max2561
bonus_hp2
bonus_vocal156
bonus_dance241
bonus_visual129
solo_live0
star_lesson_type3
disp_order3473
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=184, name='藤原肇', name_kana='ふじわらはじめ', age=16, home_town=23, height=161, weight=43, body_size_1=80, body_size_2=55, body_size_3=84, birth_month=6, birth_day=15, constellation=1008, blood_type=2002, hand=3003, favorite='陶芸、釣り', voice='鈴木みのり', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200135, bus_vo_value=854, bus_da_value=4667, bus_vi_value=2170, special_type=0, kanji_spaced='藤原 肇', kana_spaced='ふじわら はじめ', conventional='Fujiwara Hajime', valist=[])
has_spreadTrue
has_signFalse
name_only藤原肇
title認めてくれなくたっていいよ
skillskill_data_t(id=201187, skill_name='好きが形どる私', explain='9秒毎、中確率でわずかな間、直前に発動した他アイドルの特技効果を繰り返す', skill_type=16, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=115, name='シンデレラチャーム', explain='LIVEクリア時、獲得ファン数が32%アップ', type=40, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=0, up_type=1, up_value=32, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10486
overall_bonus526
valist[]
best_stat2