This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201217
name[メイク・ハー・スター]久川颯
chara_id310
rarity7
attribute2
title_flag1
evolution_id201218
series_id201217
pose17
place1668
evolution_type11
album_id3100170
open_story_id6218
open_dress_id2965
skill_id201217
leader_skill_id117
grow_type1
hp_min40
vocal_min1040
dance_min3534
visual_min1379
hp_max40
vocal_max2169
dance_max7372
visual_max2860
bonus_hp2
bonus_vocal109
bonus_dance369
bonus_visual143
solo_live1001
star_lesson_type4
disp_order3569
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=310, name='久川颯', name_kana='ひさかわはやて', age=14, home_town=61, height=151, weight=42, body_size_1=82, body_size_2=56, body_size_3=82, birth_month=6, birth_day=16, constellation=1008, blood_type=2002, hand=3001, favorite='ファッション・流行の店巡り', voice='長江里加', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=1, type=2, base_card_id=200657, bus_vo_value=4650, bus_da_value=2229, bus_vi_value=812, special_type=0, kanji_spaced='久川 颯', kana_spaced='ひさかわ はやて', conventional='Hisakawa Hayate', valist=[])
has_spreadTrue
has_signTrue
name_only久川颯
titleメイク・ハー・スター
skillskill_data_t(id=201217, skill_name='マイ・フェイバリット', explain='7秒毎、高確率でわずかな間、LIVE中に発動した最も高いスコアアップ効果/COMBOボーナス効果を適用', skill_type=40, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1000, probability_type=4, available_time_type=2, value_2=1000, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=117, name='シンデレラウィッシュ', explain='LIVEクリア時、中確率でスターピースを獲得', type=30, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=0, up_type=1, up_value=12, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5953
overall_max12401
overall_bonus621
valist[]
best_stat2