This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201233
name[Isosceles]藤原肇
chara_id184
rarity5
attribute2
title_flag1
evolution_id201234
series_id201233
pose25
place1695
evolution_type8
album_id1840250
open_story_id6264
open_dress_id0
skill_id201233
leader_skill_id109
grow_type1
hp_min35
vocal_min1333
dance_min1616
visual_min2504
hp_max35
vocal_max2559
dance_max3110
visual_max4817
bonus_hp2
bonus_vocal128
bonus_dance156
bonus_visual241
solo_live0
star_lesson_type3
disp_order3605
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=184, name='藤原肇', name_kana='ふじわらはじめ', age=16, home_town=23, height=161, weight=43, body_size_1=80, body_size_2=55, body_size_3=84, birth_month=6, birth_day=15, constellation=1008, blood_type=2002, hand=3003, favorite='陶芸、釣り', voice='鈴木みのり', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200135, bus_vo_value=854, bus_da_value=4667, bus_vi_value=2170, special_type=0, kanji_spaced='藤原 肇', kana_spaced='ふじわら はじめ', conventional='Fujiwara Hajime', valist=[])
has_spreadTrue
has_signFalse
name_only藤原肇
titleIsosceles
skillskill_data_t(id=201233, skill_name='今も繋がる物語', explain='7秒毎、高確率で少しの間、PERFECTのスコア8%アップ、スライドアイコンなら32%アップ', skill_type=30, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=108, probability_type=4, available_time_type=3, value_2=132, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=109, name='クール・クロス・キュート', explain='クールとキュートのアイドル編成時、全員の全アピール値20%アップ、全員の特技発動率25%アップ', type=50, need_cute=1, need_cool=1, need_passion=0, target_attribute=4, target_param=4, up_type=1, up_value=20, special_id=28, need_chara='', target_attribute_2=4, target_param_2=6, up_type_2=1, up_value_2=25, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10486
overall_bonus525
valist[]
best_stat1