This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201381
name[スターライト・ハーモニー]星街すいせい
chara_id315
rarity7
attribute2
title_flag1
evolution_id201382
series_id201381
pose3
place2013
evolution_type11
album_id3150030
open_story_id6811
open_dress_id9063
skill_id201381
leader_skill_id54
grow_type1
hp_min40
vocal_min1442
dance_min1765
visual_min2731
hp_max40
vocal_max2998
dance_max3667
visual_max5706
bonus_hp2
bonus_vocal150
bonus_dance184
bonus_visual286
solo_live0
star_lesson_type4
disp_order4013
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=315, name='星街すいせい', name_kana='ほしまちすいせい', age=18, home_town=64, height=160, weight=43, body_size_1=70, body_size_2=55, body_size_3=75, birth_month=3, birth_day=22, constellation=1002, blood_type=2001, hand=3001, favorite='いろいろ!!!!', voice='星街すいせい', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=201375, bus_vo_value=2070, bus_da_value=941, bus_vi_value=4680, special_type=1, kanji_spaced='星街 すいせい', kana_spaced='ほしまち すいせい', conventional='Hoshimachi Suisei', valist=[])
has_spreadTrue
has_signTrue
name_only星街すいせい
titleスターライト・ハーモニー
skillskill_data_t(id=201381, skill_name='星と夢の魔法', explain='6秒毎、高確率でわずかな間、COMBOボーナス20%アップ、PERFECTでライフ1回復、PERFECTのみCOMBO継続', skill_type=43, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=120, probability_type=4, available_time_type=2, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=54, name='クールメイク', explain='クールアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5938
overall_max12371
overall_bonus620
valist[]
best_stat1