This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201383
name[ジュビリー]星街すいせい
chara_id315
rarity5
attribute2
title_flag1
evolution_id201384
series_id201383
pose5
place47
evolution_type8
album_id3150050
open_story_id6812
open_dress_id0
skill_id201383
leader_skill_id45
grow_type1
hp_min35
vocal_min2511
dance_min1617
visual_min1325
hp_max35
vocal_max4823
dance_max3109
visual_max2553
bonus_hp2
bonus_vocal242
bonus_dance156
bonus_visual128
solo_live0
star_lesson_type3
disp_order4015
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=315, name='星街すいせい', name_kana='ほしまちすいせい', age=18, home_town=64, height=160, weight=43, body_size_1=70, body_size_2=55, body_size_3=75, birth_month=3, birth_day=22, constellation=1002, blood_type=2001, hand=3001, favorite='いろいろ!!!!', voice='星街すいせい', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=201375, bus_vo_value=2070, bus_da_value=941, bus_vi_value=4680, special_type=1, kanji_spaced='星街 すいせい', kana_spaced='ほしまち すいせい', conventional='Hoshimachi Suisei', valist=[])
has_spreadTrue
has_signFalse
name_only星街すいせい
titleジュビリー
skillskill_data_t(id=201383, skill_name='ふたつの星が煌めくとき', explain='7秒毎、中確率でライフを11消費し、少しの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=11, cutin_type=2, condition=7, value=118, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=45, name='クールアビリティ', explain='クールアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10485
overall_bonus526
valist[]
best_stat3