This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201429
name[久遠の誓い]藤原肇
chara_id184
rarity7
attribute2
title_flag1
evolution_id201430
series_id201429
pose29
place2119
evolution_type11
album_id1840290
open_story_id7025
open_dress_id2231
skill_id201429
leader_skill_id117
grow_type1
hp_min40
vocal_min3539
dance_min1369
visual_min1044
hp_max40
vocal_max7373
dance_max2861
visual_max2167
bonus_hp2
bonus_vocal369
bonus_dance144
bonus_visual109
solo_live1001
star_lesson_type4
disp_order4131
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=184, name='藤原肇', name_kana='ふじわらはじめ', age=16, home_town=23, height=161, weight=43, body_size_1=80, body_size_2=55, body_size_3=84, birth_month=6, birth_day=15, constellation=1008, blood_type=2002, hand=3003, favorite='陶芸、釣り', voice='鈴木みのり', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200135, bus_vo_value=854, bus_da_value=4667, bus_vi_value=2170, special_type=0, kanji_spaced='藤原 肇', kana_spaced='ふじわら はじめ', conventional='Fujiwara Hajime', valist=[])
has_spreadTrue
has_signTrue
name_only藤原肇
title久遠の誓い
skillskill_data_t(id=201429, skill_name='器満たす煌めき', explain='9秒毎、高確率で少しの間、LIVE中に発動した最も高いスコアアップ効果/COMBOボーナス効果を適用', skill_type=40, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1000, probability_type=4, available_time_type=3, value_2=1000, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=117, name='シンデレラウィッシュ', explain='LIVEクリア時、中確率でスターピースを獲得', type=30, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=0, up_type=1, up_value=12, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5952
overall_max12401
overall_bonus622
valist[]
best_stat3