This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300097
name[湯けむりサイキッカー]堀裕子
chara_id258
rarity5
attribute3
title_flag1
evolution_id300098
series_id300097
pose3
place51
evolution_type9
album_id2580030
open_story_id942
open_dress_id0
skill_id300097
leader_skill_id36
grow_type1
hp_min35
vocal_min1440
dance_min1178
visual_min2260
hp_max35
vocal_max2770
dance_max2266
visual_max4347
bonus_hp2
bonus_vocal139
bonus_dance114
bonus_visual218
solo_live0
star_lesson_type3
disp_order233
charachara_data_t(chara_id=258, name='堀裕子', name_kana='ほりゆうこ', age=16, home_town=20, height=157, weight=44, body_size_1=81, body_size_2=58, body_size_3=80, birth_month=3, birth_day=13, constellation=1005, blood_type=2004, hand=3001, favorite='サイキックトレーニング', voice='鈴木絵理', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300021, bus_vo_value=2460, bus_da_value=568, bus_vi_value=4663, kanji_spaced='堀 裕子', kana_spaced='ほり ゆうこ', conventional='Hori Yuko', valist=[])
has_spreadTrue
has_signFalse
name_only堀裕子
title湯けむりサイキッカー
skillskill_data_t(id=300097, skill_name='サイキック・風おこし', explain='6秒毎、中確率でわずかな間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=6, value=115, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f2f2cd077b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f2f2cd07730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4878
overall_max9383
overall_bonus471
valist[]
best_stat1