This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300337
name[さいきっく☆ボイス]堀裕子
chara_id258
rarity5
attribute3
title_flag1
evolution_id300338
series_id300337
pose9
place295
evolution_type9
album_id2580090
open_story_id2678
open_dress_id0
skill_id300337
leader_skill_id46
grow_type1
hp_min78
vocal_min1751
dance_min1720
visual_min1910
hp_max78
vocal_max3368
dance_max3307
visual_max3674
bonus_hp4
bonus_vocal169
bonus_dance166
bonus_visual184
solo_live1001
star_lesson_type3
disp_order917
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=258, name='堀裕子', name_kana='ほりゆうこ', age=16, home_town=20, height=157, weight=44, body_size_1=81, body_size_2=58, body_size_3=80, birth_month=3, birth_day=13, constellation=1005, blood_type=2004, hand=3001, favorite='サイキックトレーニング', voice='鈴木絵理', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300021, bus_vo_value=2460, bus_da_value=568, bus_vi_value=4663, special_type=0, kanji_spaced='堀 裕子', kana_spaced='ほり ゆうこ', conventional='Hori Yuko', valist=[])
has_spreadTrue
has_signFalse
name_only堀裕子
titleさいきっく☆ボイス
skillskill_data_t(id=300337, skill_name='サイキック・本番', explain='13秒毎、高確率で少しの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=3, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=46, name='パッションアビリティ', explain='パッションアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5381
overall_max10349
overall_bonus519
valist[]
best_stat5