This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300731
name[空想探査計画]木村夏樹
chara_id238
rarity5
attribute3
title_flag1
evolution_id300732
series_id300731
pose17
place808
evolution_type9
album_id2380170
open_story_id4327
open_dress_id0
skill_id300731
leader_skill_id88
grow_type1
hp_min35
vocal_min1333
dance_min1619
visual_min2501
hp_max35
vocal_max2564
dance_max3114
visual_max4810
bonus_hp2
bonus_vocal129
bonus_dance156
bonus_visual241
solo_live0
star_lesson_type3
disp_order2115
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=238, name='木村夏樹', name_kana='きむらなつき', age=18, home_town=45, height=159, weight=41, body_size_1=82, body_size_2=57, body_size_3=83, birth_month=8, birth_day=19, constellation=1011, blood_type=2003, hand=3002, favorite='ツーリング', voice='安野希世乃', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300009, bus_vo_value=2483, bus_da_value=4647, bus_vi_value=560, special_type=0, kanji_spaced='木村 夏樹', kana_spaced='きむら なつき', conventional='Kimura Natsuki', valist=[])
has_spreadTrue
has_signFalse
name_only木村夏樹
title空想探査計画
skillskill_data_t(id=300731, skill_name='ぼくたちの声', explain='パッションアイドルのみ編成時、6秒毎、中確率でわずかな間、PERFECTのスコア14%アップ、COMBOボーナス11%アップ', skill_type=23, judge_type=1, skill_trigger_type=2, skill_trigger_value=3, cutin_type=2, condition=6, value=114, probability_type=3, available_time_type=2, value_2=111, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=88, name='パッションプリンセス', explain='パッションアイドルのみ編成時、全員の全アピール値35%アップ', type=20, need_cute=0, need_cool=0, need_passion=6, target_attribute=3, target_param=4, up_type=1, up_value=35, special_id=16, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=0, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10488
overall_bonus526
valist[]
best_stat1